• Rob George

Week 11 Visual Research: Retro Game Maps

Updated: Dec 4, 2020

I felt it would help to look at the maps of old retro console games like Super Mario Bros to get an idea of how the visual storyline of a game works. All the maps below were found on vgmaps.com.


Nintendo Entertainment System (NES)

I feel the NES games are the best examples of how video game maps work. Their linear, blocky narrative is simple and easy to read as well as visually pleasing to see in one single strip.


SuperMarioBros-World1-1 (NES)
Super Mario Bros 3 (NES)

Legend of Zelda (NES)
Legend of Zelda (NES)
Legend of Zelda (NES)
QBert (NES)

























Final Fantasy (NES)

Final Fantasy (NES)











Notes:


I found these last few maps of Legend of Zelda, QBert, and Final Fantasy to be an interesting reference for my comic book project. The way these maps are arranged would be an interesting concept for how my comic book photos could be arranged, "mapping out" a day in the life of a modern retro gamer.

























Atari and Sega Genesis

The visuals below were also good references for what game maps looked like. I don't feel they are as effective as the NES but I felt it would be useful to have something to compare to.


Sonic The Hedge Hog (Sega Genesis)
Sonic The Hedge Hog (Sega Genesis)
Tetris (Atari)

Adventure (Atari)
Adventure (Atari)



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